Character Sheet Helper
Calculate ability modifiers, skill bonuses, saving throws, and other D&D 5e character stats. Perfect for building and managing your RPG characters.
Character Sheet Helper
Calculate ability modifiers, skill bonuses, and other D&D 5e character stats
Proficiency Bonus
+2
Initiative
+0
Armor Class
10
Hit Points
10
Passive Perception
10
Passive Investigation
10
Passive Insight
10
Click to cycle: None → Proficient (●) → Expertise (●●)
Quick Reference:
- Ability Modifier = (Score - 10) ÷ 2 (rounded down)
- Proficiency Bonus: +2 at level 1, increases every 4 levels
- Skill Check = d20 + Ability Mod + Proficiency (if proficient)
- Expertise doubles your proficiency bonus for that skill
How to Use
- 1Set level and class — Enter your character level (1-20) and select your class for hit dice and saving throw proficiencies.
- 2Enter ability scores — Input your ability scores (1-30) or use the Standard Array button for quick setup.
- 3View modifiers — See calculated ability modifiers, proficiency bonus, AC, and hit points automatically.
- 4Set skill proficiencies — Click skills to cycle through: none, proficient, or expertise.
- 5Customize saving throws — Click saving throws to toggle proficiency (class defaults are pre-selected).
Frequently Asked Questions
How are ability modifiers calculated?
Ability modifiers are calculated as (Ability Score - 10) ÷ 2, rounded down. For example, a score of 14 gives a +2 modifier, while a score of 8 gives a -1 modifier.
What is the proficiency bonus?
Proficiency bonus starts at +2 at level 1 and increases by 1 every 4 levels: +2 (1-4), +3 (5-8), +4 (9-12), +5 (13-16), +6 (17-20).
What is expertise?
Expertise doubles your proficiency bonus for a skill. Rogues and Bards can gain expertise in certain skills. Click a proficient skill again to mark it as expertise.
How is hit point maximum calculated?
At 1st level, HP = max hit die + CON modifier. Each additional level adds average hit die roll (rounded up) + CON modifier.
What is the Standard Array?
The Standard Array (15, 14, 13, 12, 10, 8) is a balanced set of ability scores you can assign to your abilities instead of rolling.